//
//  YHGameLayerOver.h
//  ThunderWarriors
//
//  Created by mac on 12-12-23.
//
//

#ifndef ThunderWarriors_YHGameLayerOver_h
#define ThunderWarriors_YHGameLayerOver_h

#include "YHLayer.h"

class YHGameLayerOver : public YHLayer {
public:
    YHGameLayerOver();
    virtual ~ YHGameLayerOver();
    virtual bool init();
    
    CREATE_FUNC(YHGameLayerOver)
    CREATE_FUNC_LAYER_WITHID(YHGameLayerOver)
    DECLARE_CREATE_CLASS(YHGameLayerOver)
};

#endif
